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application
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base: break the main loop apart for the emscripten port.
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12 лет назад |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 лет назад |
bullet
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ps4: prepare for the fioutaah!
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11 лет назад |
data
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build: reorganise automake build system.
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12 лет назад |
debug
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
easymesh
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EZMesh VDecl setup tweak.
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8 лет назад |
generated
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MeshViewer : small tweaks
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8 лет назад |
gpu
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Fixed an error for Emscripten.
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8 лет назад |
image
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
input
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
lol
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build: tweaks for C++11 support on Android.
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8 лет назад |
lua
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ps4: prepare for the fioutaah!
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11 лет назад |
math
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
mesh
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mesh: submesh class working, can be rendered with any compatible shader without caring of attributes
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8 лет назад |
platform
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android: update Android input driver.
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8 лет назад |
sys
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small tweak on file object.
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8 лет назад |
Makefile.am
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 лет назад |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 лет назад |
camera.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
camera.h
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mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
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8 лет назад |
core.h
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 лет назад |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
eglapp.cpp
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input: Removed previous input system
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8 лет назад |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 лет назад |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
emitter.h
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New year copyright update.
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12 лет назад |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 лет назад |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 лет назад |
font.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
font.h
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New year copyright update.
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12 лет назад |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
forge.h
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base: prevent instantiation of several static-only classes.
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12 лет назад |
gradient.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 лет назад |
gradient.h
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New year copyright update.
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12 лет назад |
gradient.lolfx
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 лет назад |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
light.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 лет назад |
lolcore.vcxproj
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
lolcore.vcxproj.filters
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Added MessageService : Basic & Naive Message logging.
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8 лет назад |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 лет назад |
map.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
messageservice.cpp
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MeshViewer cleanup + MessageService tweak for emscripten
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8 лет назад |
messageservice.h
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fixed 8 files out of 2631:
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8 лет назад |
numeric.h
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String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
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8 лет назад |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
platform.h
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base: prevent instantiation of several static-only classes.
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12 лет назад |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
profiler.h
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base: prevent instantiation of several static-only classes.
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12 лет назад |
sample.cpp
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audio: report SDL mixer loading errors.
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11 лет назад |
sample.h
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audio: add Sampler::LoopSample().
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12 лет назад |
sampler.cpp
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audio: add Sampler::LoopSample().
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12 лет назад |
sampler.h
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audio: add Sampler::LoopSample().
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12 лет назад |
scene.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 лет назад |
scene.h
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scene: break text rendering again so that 2D games work properly...
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8 лет назад |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
sprite.h
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New year copyright update.
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12 лет назад |
text.cpp
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core: Text constructor now wants a String object.
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8 лет назад |
text.h
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core: Text constructor now wants a String object.
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8 лет назад |
ticker.cpp
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input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
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8 лет назад |
ticker.h
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base: prevent instantiation of several static-only classes.
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12 лет назад |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 лет назад |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 лет назад |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 лет назад |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 лет назад |
utils.h
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base: fix template ambiguity in FindValue().
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8 лет назад |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 лет назад |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 лет назад |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 лет назад |
world.h
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lua: add support for lua/init.lua in a global World object and give
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12 лет назад |
worldentity.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 лет назад |
worldentity.h
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core: remove deprecated WorldEntity member variables.
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8 лет назад |