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Benjamin ‘Touky’ Huet 0f36451c24 EZMesh VDecl setup tweak. 11 лет назад
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application base: break the main loop apart for the emscripten port. 12 лет назад
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 лет назад
bullet ps4: prepare for the fioutaah! 11 лет назад
data build: reorganise automake build system. 12 лет назад
debug math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
easymesh EZMesh VDecl setup tweak. 8 лет назад
generated MeshViewer : small tweaks 8 лет назад
gpu Fixed an error for Emscripten. 8 лет назад
image math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
input math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
lol build: tweaks for C++11 support on Android. 8 лет назад
lua ps4: prepare for the fioutaah! 11 лет назад
math math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
mesh mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 8 лет назад
platform android: update Android input driver. 8 лет назад
sys small tweak on file object. 8 лет назад
Makefile.am math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8 лет назад
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 лет назад
camera.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
camera.h mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 8 лет назад
core.h math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 лет назад
dict.h build: fix the WTFPL site URL in all code comments. 12 лет назад
eglapp.cpp input: Removed previous input system 8 лет назад
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 лет назад
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
emitter.h New year copyright update. 12 лет назад
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8 лет назад
entity.h ticker: replace linked lists wih dynamic arrays for entity groups. 8 лет назад
font.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
font.h New year copyright update. 12 лет назад
forge.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
forge.h base: prevent instantiation of several static-only classes. 12 лет назад
gradient.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 лет назад
gradient.h New year copyright update. 12 лет назад
gradient.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 лет назад
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
layer.h build: fix the WTFPL site URL in all code comments. 12 лет назад
light.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
light.h easymesh: interface the shiny shader with new Light objects. 12 лет назад
lolcore.vcxproj math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
lolcore.vcxproj.filters Added MessageService : Basic & Naive Message logging. 8 лет назад
loldebug.h build: fix the WTFPL site URL in all code comments. 12 лет назад
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 лет назад
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
map.h build: fix the WTFPL site URL in all code comments. 12 лет назад
messageservice.cpp MeshViewer cleanup + MessageService tweak for emscripten 8 лет назад
messageservice.h fixed 8 files out of 2631: 8 лет назад
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8 лет назад
platform.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
platform.h base: prevent instantiation of several static-only classes. 12 лет назад
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
profiler.h base: prevent instantiation of several static-only classes. 12 лет назад
sample.cpp audio: report SDL mixer loading errors. 11 лет назад
sample.h audio: add Sampler::LoopSample(). 12 лет назад
sampler.cpp audio: add Sampler::LoopSample(). 12 лет назад
sampler.h audio: add Sampler::LoopSample(). 12 лет назад
scene.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 лет назад
scene.h scene: break text rendering again so that 2D games work properly... 8 лет назад
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
sprite.h New year copyright update. 12 лет назад
text.cpp core: Text constructor now wants a String object. 8 лет назад
text.h core: Text constructor now wants a String object. 8 лет назад
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 8 лет назад
ticker.h base: prevent instantiation of several static-only classes. 12 лет назад
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 лет назад
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
utils.h base: fix template ambiguity in FindValue(). 8 лет назад
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11 лет назад
video.h gpu: move Video::Clear to Renderer::Clear. 11 лет назад
world.cpp lua: print the actual panic message before dumping a callstack. 11 лет назад
world.h lua: add support for lua/init.lua in a global World object and give 12 лет назад
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 лет назад
worldentity.h core: remove deprecated WorldEntity member variables. 8 лет назад