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Benjamin ‘Touky’ Huet 0f36451c24 EZMesh VDecl setup tweak. 11 lat temu
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application base: break the main loop apart for the emscripten port. 12 lat temu
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 lat temu
bullet ps4: prepare for the fioutaah! 11 lat temu
data build: reorganise automake build system. 12 lat temu
debug math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
easymesh EZMesh VDecl setup tweak. 8 lat temu
generated MeshViewer : small tweaks 8 lat temu
gpu Fixed an error for Emscripten. 8 lat temu
image math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
input math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
lol build: tweaks for C++11 support on Android. 8 lat temu
lua ps4: prepare for the fioutaah! 11 lat temu
math math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
mesh mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 8 lat temu
platform android: update Android input driver. 8 lat temu
sys small tweak on file object. 8 lat temu
Makefile.am math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8 lat temu
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 lat temu
camera.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
camera.h mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 8 lat temu
core.h math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 lat temu
dict.h build: fix the WTFPL site URL in all code comments. 12 lat temu
eglapp.cpp input: Removed previous input system 8 lat temu
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 lat temu
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
emitter.h New year copyright update. 12 lat temu
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8 lat temu
entity.h ticker: replace linked lists wih dynamic arrays for entity groups. 8 lat temu
font.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
font.h New year copyright update. 12 lat temu
forge.cpp build: fix the WTFPL site URL in all code comments. 12 lat temu
forge.h base: prevent instantiation of several static-only classes. 12 lat temu
gradient.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 lat temu
gradient.h New year copyright update. 12 lat temu
gradient.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 lat temu
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
layer.h build: fix the WTFPL site URL in all code comments. 12 lat temu
light.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
light.h easymesh: interface the shiny shader with new Light objects. 12 lat temu
lolcore.vcxproj math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
lolcore.vcxproj.filters Added MessageService : Basic & Naive Message logging. 8 lat temu
loldebug.h build: fix the WTFPL site URL in all code comments. 12 lat temu
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 lat temu
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
map.h build: fix the WTFPL site URL in all code comments. 12 lat temu
messageservice.cpp MeshViewer cleanup + MessageService tweak for emscripten 8 lat temu
messageservice.h fixed 8 files out of 2631: 8 lat temu
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8 lat temu
platform.cpp build: fix the WTFPL site URL in all code comments. 12 lat temu
platform.h base: prevent instantiation of several static-only classes. 12 lat temu
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 lat temu
profiler.h base: prevent instantiation of several static-only classes. 12 lat temu
sample.cpp audio: report SDL mixer loading errors. 11 lat temu
sample.h audio: add Sampler::LoopSample(). 12 lat temu
sampler.cpp audio: add Sampler::LoopSample(). 12 lat temu
sampler.h audio: add Sampler::LoopSample(). 12 lat temu
scene.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 lat temu
scene.h scene: break text rendering again so that 2D games work properly... 8 lat temu
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
sprite.h New year copyright update. 12 lat temu
text.cpp core: Text constructor now wants a String object. 8 lat temu
text.h core: Text constructor now wants a String object. 8 lat temu
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 8 lat temu
ticker.h base: prevent instantiation of several static-only classes. 12 lat temu
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 12 lat temu
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 12 lat temu
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 lat temu
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 12 lat temu
utils.h base: fix template ambiguity in FindValue(). 8 lat temu
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11 lat temu
video.h gpu: move Video::Clear to Renderer::Clear. 11 lat temu
world.cpp lua: print the actual panic message before dumping a callstack. 11 lat temu
world.h lua: add support for lua/init.lua in a global World object and give 12 lat temu
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 lat temu
worldentity.h core: remove deprecated WorldEntity member variables. 8 lat temu