.. |
application
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base: break the main loop apart for the emscripten port.
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11 yıl önce |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 yıl önce |
bullet
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ps4: prepare for the fioutaah!
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11 yıl önce |
data
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build: reorganise automake build system.
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11 yıl önce |
debug
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
easymesh
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EZMesh VDecl setup tweak.
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8 yıl önce |
generated
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MeshViewer : small tweaks
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8 yıl önce |
gpu
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Fixed an error for Emscripten.
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8 yıl önce |
image
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
input
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
lol
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build: tweaks for C++11 support on Android.
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8 yıl önce |
lua
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ps4: prepare for the fioutaah!
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11 yıl önce |
math
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
mesh
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mesh: submesh class working, can be rendered with any compatible shader without caring of attributes
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8 yıl önce |
platform
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android: update Android input driver.
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8 yıl önce |
sys
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small tweak on file object.
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8 yıl önce |
Makefile.am
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 yıl önce |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 yıl önce |
camera.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
camera.h
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mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
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8 yıl önce |
core.h
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 yıl önce |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 yıl önce |
eglapp.cpp
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input: Removed previous input system
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8 yıl önce |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 yıl önce |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 yıl önce |
emitter.h
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New year copyright update.
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12 yıl önce |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 yıl önce |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 yıl önce |
font.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
font.h
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New year copyright update.
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12 yıl önce |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 yıl önce |
forge.h
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base: prevent instantiation of several static-only classes.
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11 yıl önce |
gradient.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 yıl önce |
gradient.h
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New year copyright update.
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12 yıl önce |
gradient.lolfx
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 yıl önce |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 yıl önce |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 yıl önce |
light.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 yıl önce |
lolcore.vcxproj
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
lolcore.vcxproj.filters
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Added MessageService : Basic & Naive Message logging.
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8 yıl önce |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 yıl önce |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 yıl önce |
map.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 yıl önce |
messageservice.cpp
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MeshViewer cleanup + MessageService tweak for emscripten
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8 yıl önce |
messageservice.h
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fixed 8 files out of 2631:
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8 yıl önce |
numeric.h
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String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
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8 yıl önce |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 yıl önce |
platform.h
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base: prevent instantiation of several static-only classes.
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11 yıl önce |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 yıl önce |
profiler.h
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base: prevent instantiation of several static-only classes.
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11 yıl önce |
sample.cpp
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audio: report SDL mixer loading errors.
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11 yıl önce |
sample.h
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audio: add Sampler::LoopSample().
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11 yıl önce |
sampler.cpp
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audio: add Sampler::LoopSample().
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11 yıl önce |
sampler.h
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audio: add Sampler::LoopSample().
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11 yıl önce |
scene.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 yıl önce |
scene.h
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scene: break text rendering again so that 2D games work properly...
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8 yıl önce |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 yıl önce |
sprite.h
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New year copyright update.
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12 yıl önce |
text.cpp
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core: Text constructor now wants a String object.
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8 yıl önce |
text.h
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core: Text constructor now wants a String object.
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8 yıl önce |
ticker.cpp
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input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
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8 yıl önce |
ticker.h
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base: prevent instantiation of several static-only classes.
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11 yıl önce |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 yıl önce |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 yıl önce |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 yıl önce |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 yıl önce |
utils.h
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base: fix template ambiguity in FindValue().
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8 yıl önce |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 yıl önce |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 yıl önce |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 yıl önce |
world.h
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lua: add support for lua/init.lua in a global World object and give
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11 yıl önce |
worldentity.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 yıl önce |
worldentity.h
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core: remove deprecated WorldEntity member variables.
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8 yıl önce |