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application
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base: break the main loop apart for the emscripten port.
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пре 12 година |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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пре 11 година |
bullet
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ps4: prepare for the fioutaah!
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пре 11 година |
data
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build: reorganise automake build system.
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пре 12 година |
debug
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
easymesh
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EZMesh VDecl setup tweak.
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пре 8 година |
generated
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MeshViewer : small tweaks
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пре 8 година |
gpu
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Fixed an error for Emscripten.
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пре 8 година |
image
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
input
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
lol
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build: tweaks for C++11 support on Android.
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пре 8 година |
lua
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ps4: prepare for the fioutaah!
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пре 11 година |
math
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
mesh
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mesh: submesh class working, can be rendered with any compatible shader without caring of attributes
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пре 8 година |
platform
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android: update Android input driver.
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пре 8 година |
sys
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small tweak on file object.
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пре 8 година |
Makefile.am
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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пре 8 година |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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пре 8 година |
camera.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
camera.h
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mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
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пре 8 година |
core.h
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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пре 11 година |
dict.h
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build: fix the WTFPL site URL in all code comments.
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пре 12 година |
eglapp.cpp
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input: Removed previous input system
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пре 8 година |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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пре 12 година |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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пре 11 година |
emitter.h
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New year copyright update.
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пре 12 година |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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пре 8 година |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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пре 8 година |
font.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
font.h
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New year copyright update.
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пре 12 година |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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пре 12 година |
forge.h
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base: prevent instantiation of several static-only classes.
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пре 12 година |
gradient.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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пре 8 година |
gradient.h
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New year copyright update.
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пре 12 година |
gradient.lolfx
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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пре 8 година |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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пре 11 година |
layer.h
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build: fix the WTFPL site URL in all code comments.
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пре 12 година |
light.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
light.h
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easymesh: interface the shiny shader with new Light objects.
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пре 12 година |
lolcore.vcxproj
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
lolcore.vcxproj.filters
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Added MessageService : Basic & Naive Message logging.
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пре 8 година |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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пре 12 година |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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пре 11 година |
map.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
map.h
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build: fix the WTFPL site URL in all code comments.
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пре 12 година |
messageservice.cpp
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MeshViewer cleanup + MessageService tweak for emscripten
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пре 8 година |
messageservice.h
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fixed 8 files out of 2631:
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пре 8 година |
numeric.h
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String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
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пре 8 година |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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пре 12 година |
platform.h
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base: prevent instantiation of several static-only classes.
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пре 12 година |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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пре 12 година |
profiler.h
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base: prevent instantiation of several static-only classes.
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пре 12 година |
sample.cpp
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audio: report SDL mixer loading errors.
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пре 11 година |
sample.h
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audio: add Sampler::LoopSample().
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пре 12 година |
sampler.cpp
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audio: add Sampler::LoopSample().
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пре 12 година |
sampler.h
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audio: add Sampler::LoopSample().
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пре 12 година |
scene.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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пре 8 година |
scene.h
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scene: break text rendering again so that 2D games work properly...
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пре 8 година |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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пре 11 година |
sprite.h
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New year copyright update.
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пре 12 година |
text.cpp
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core: Text constructor now wants a String object.
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пре 8 година |
text.h
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core: Text constructor now wants a String object.
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пре 8 година |
ticker.cpp
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input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
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пре 8 година |
ticker.h
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base: prevent instantiation of several static-only classes.
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пре 12 година |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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пре 12 година |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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пре 12 година |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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пре 11 година |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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пре 12 година |
utils.h
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base: fix template ambiguity in FindValue().
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пре 8 година |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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пре 11 година |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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пре 11 година |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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пре 11 година |
world.h
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lua: add support for lua/init.lua in a global World object and give
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пре 12 година |
worldentity.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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пре 8 година |
worldentity.h
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core: remove deprecated WorldEntity member variables.
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пре 8 година |