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Sam Hocevar c7a3c42a19 audio: report SDL mixer loading errors. 11 vuotta sitten
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application base: break the main loop apart for the emscripten port. 11 vuotta sitten
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 vuotta sitten
bullet ps4: prepare for the fioutaah! 11 vuotta sitten
data build: reorganise automake build system. 11 vuotta sitten
debug scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
easymesh build: fix PS3 and Android builds. 11 vuotta sitten
generated build: fix PS3 and Android builds. 11 vuotta sitten
gpu gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 vuotta sitten
image build: lol-build now passes flags to configure, and configure now uses 11 vuotta sitten
input input: make keyboard state platform-independent. 11 vuotta sitten
lol base: Array::Pop() returns the popped element. 11 vuotta sitten
lua ps4: prepare for the fioutaah! 11 vuotta sitten
math Added shifted_perspective for easier camera handling. 11 vuotta sitten
mesh build: fix a few compiler warnings here and there. 11 vuotta sitten
platform build: fix the X360 port. 11 vuotta sitten
sys sys: refactor the binarydir detection code. 11 vuotta sitten
Makefile.am gpu: create a Renderer and a RenderContext class to handle render states 11 vuotta sitten
audio.cpp audio: add a simple Stop() method to samples. 11 vuotta sitten
audio.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras 11 vuotta sitten
camera.h scene: start refactoring the camera code; we now have a stack of cameras 11 vuotta sitten
core.h gpu: implement all depth test functions in the renderer. 11 vuotta sitten
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 vuotta sitten
dict.h build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
eglapp.cpp base: start removing occurrences of NULL on our long journey to nullptr. 11 vuotta sitten
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 vuotta sitten
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
emitter.h New year copyright update. 12 vuotta sitten
entity.cpp build: lol-build now passes flags to configure, and configure now uses 11 vuotta sitten
entity.h build: lol-build now passes flags to configure, and configure now uses 11 vuotta sitten
font.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
font.h New year copyright update. 12 vuotta sitten
forge.cpp build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
forge.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
gradient.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
gradient.h New year copyright update. 12 vuotta sitten
gradient.lolfx core: add some noise to the gradient effect. 12 vuotta sitten
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
layer.h build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
light.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
light.h easymesh: interface the shiny shader with new Light objects. 12 vuotta sitten
lolcore.vcxproj ps4: prepare for the fioutaah! 11 vuotta sitten
lolcore.vcxproj.filters gpu: fix the Direct3D version of most rendering functions. 11 vuotta sitten
loldebug.h build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 vuotta sitten
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. 11 vuotta sitten
map.h build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
numeric.h math: move rand() to its own header, ensure it only returns 11 vuotta sitten
platform.cpp build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
platform.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
profiler.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
sample.cpp audio: report SDL mixer loading errors. 11 vuotta sitten
sample.h audio: add Sampler::LoopSample(). 11 vuotta sitten
sampler.cpp audio: add Sampler::LoopSample(). 11 vuotta sitten
sampler.h audio: add Sampler::LoopSample(). 11 vuotta sitten
scene.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
scene.h scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
sprite.h New year copyright update. 12 vuotta sitten
text.cpp base: remove some sprintf() calls in profit of string ops. 11 vuotta sitten
text.h added GetPos method to get text position 11 vuotta sitten
ticker.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
ticker.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 11 vuotta sitten
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 11 vuotta sitten
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 vuotta sitten
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 11 vuotta sitten
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11 vuotta sitten
video.h gpu: move Video::Clear to Renderer::Clear. 11 vuotta sitten
world.cpp lua: print the actual panic message before dumping a callstack. 11 vuotta sitten
world.h lua: add support for lua/init.lua in a global World object and give 11 vuotta sitten
worldentity.cpp input: support up to 32 mouse buttons. 11 vuotta sitten
worldentity.h input: support up to 32 mouse buttons. 11 vuotta sitten