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Sam Hocevar c7a3c42a19 audio: report SDL mixer loading errors. 11 jaren geleden
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application base: break the main loop apart for the emscripten port. 11 jaren geleden
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 jaren geleden
bullet ps4: prepare for the fioutaah! 11 jaren geleden
data build: reorganise automake build system. 11 jaren geleden
debug scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
easymesh build: fix PS3 and Android builds. 11 jaren geleden
generated build: fix PS3 and Android builds. 11 jaren geleden
gpu gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 jaren geleden
image build: lol-build now passes flags to configure, and configure now uses 11 jaren geleden
input input: make keyboard state platform-independent. 11 jaren geleden
lol base: Array::Pop() returns the popped element. 11 jaren geleden
lua ps4: prepare for the fioutaah! 11 jaren geleden
math Added shifted_perspective for easier camera handling. 11 jaren geleden
mesh build: fix a few compiler warnings here and there. 11 jaren geleden
platform build: fix the X360 port. 11 jaren geleden
sys sys: refactor the binarydir detection code. 11 jaren geleden
Makefile.am gpu: create a Renderer and a RenderContext class to handle render states 11 jaren geleden
audio.cpp audio: add a simple Stop() method to samples. 11 jaren geleden
audio.h base: prevent instantiation of several static-only classes. 11 jaren geleden
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras 11 jaren geleden
camera.h scene: start refactoring the camera code; we now have a stack of cameras 11 jaren geleden
core.h gpu: implement all depth test functions in the renderer. 11 jaren geleden
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 jaren geleden
dict.h build: fix the WTFPL site URL in all code comments. 12 jaren geleden
eglapp.cpp base: start removing occurrences of NULL on our long journey to nullptr. 11 jaren geleden
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 jaren geleden
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
emitter.h New year copyright update. 12 jaren geleden
entity.cpp build: lol-build now passes flags to configure, and configure now uses 11 jaren geleden
entity.h build: lol-build now passes flags to configure, and configure now uses 11 jaren geleden
font.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
font.h New year copyright update. 12 jaren geleden
forge.cpp build: fix the WTFPL site URL in all code comments. 12 jaren geleden
forge.h base: prevent instantiation of several static-only classes. 11 jaren geleden
gradient.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
gradient.h New year copyright update. 12 jaren geleden
gradient.lolfx core: add some noise to the gradient effect. 12 jaren geleden
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
layer.h build: fix the WTFPL site URL in all code comments. 12 jaren geleden
light.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
light.h easymesh: interface the shiny shader with new Light objects. 12 jaren geleden
lolcore.vcxproj ps4: prepare for the fioutaah! 11 jaren geleden
lolcore.vcxproj.filters gpu: fix the Direct3D version of most rendering functions. 11 jaren geleden
loldebug.h build: fix the WTFPL site URL in all code comments. 12 jaren geleden
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 jaren geleden
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. 11 jaren geleden
map.h build: fix the WTFPL site URL in all code comments. 12 jaren geleden
numeric.h math: move rand() to its own header, ensure it only returns 11 jaren geleden
platform.cpp build: fix the WTFPL site URL in all code comments. 12 jaren geleden
platform.h base: prevent instantiation of several static-only classes. 11 jaren geleden
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 jaren geleden
profiler.h base: prevent instantiation of several static-only classes. 11 jaren geleden
sample.cpp audio: report SDL mixer loading errors. 11 jaren geleden
sample.h audio: add Sampler::LoopSample(). 11 jaren geleden
sampler.cpp audio: add Sampler::LoopSample(). 11 jaren geleden
sampler.h audio: add Sampler::LoopSample(). 11 jaren geleden
scene.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
scene.h scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
sprite.h New year copyright update. 12 jaren geleden
text.cpp base: remove some sprintf() calls in profit of string ops. 11 jaren geleden
text.h added GetPos method to get text position 12 jaren geleden
ticker.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
ticker.h base: prevent instantiation of several static-only classes. 11 jaren geleden
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 11 jaren geleden
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 11 jaren geleden
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 jaren geleden
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 11 jaren geleden
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11 jaren geleden
video.h gpu: move Video::Clear to Renderer::Clear. 11 jaren geleden
world.cpp lua: print the actual panic message before dumping a callstack. 11 jaren geleden
world.h lua: add support for lua/init.lua in a global World object and give 11 jaren geleden
worldentity.cpp input: support up to 32 mouse buttons. 11 jaren geleden
worldentity.h input: support up to 32 mouse buttons. 11 jaren geleden