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application
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base: break the main loop apart for the emscripten port.
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12 lat temu |
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base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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12 lat temu |
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bullet
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ps4: prepare for the fioutaah!
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12 lat temu |
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data
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build: reorganise automake build system.
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13 lat temu |
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debug
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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easymesh
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build: fix PS3 and Android builds.
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12 lat temu |
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generated
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build: fix PS3 and Android builds.
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12 lat temu |
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gpu
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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12 lat temu |
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image
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build: lol-build now passes flags to configure, and configure now uses
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12 lat temu |
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input
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input: make keyboard state platform-independent.
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12 lat temu |
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lol
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base: Array::Pop() returns the popped element.
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12 lat temu |
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lua
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ps4: prepare for the fioutaah!
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12 lat temu |
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math
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Added shifted_perspective for easier camera handling.
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12 lat temu |
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mesh
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build: fix a few compiler warnings here and there.
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13 lat temu |
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platform
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build: fix the X360 port.
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12 lat temu |
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sys
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sys: refactor the binarydir detection code.
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12 lat temu |
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Makefile.am
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gpu: create a Renderer and a RenderContext class to handle render states
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12 lat temu |
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audio.cpp
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audio: add a simple Stop() method to samples.
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13 lat temu |
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audio.h
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base: prevent instantiation of several static-only classes.
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13 lat temu |
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camera.cpp
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scene: start refactoring the camera code; we now have a stack of cameras
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13 lat temu |
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camera.h
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scene: start refactoring the camera code; we now have a stack of cameras
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13 lat temu |
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core.h
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gpu: implement all depth test functions in the renderer.
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12 lat temu |
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dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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12 lat temu |
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dict.h
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build: fix the WTFPL site URL in all code comments.
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13 lat temu |
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eglapp.cpp
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base: start removing occurrences of NULL on our long journey to nullptr.
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13 lat temu |
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eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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13 lat temu |
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emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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emitter.h
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New year copyright update.
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13 lat temu |
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entity.cpp
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build: lol-build now passes flags to configure, and configure now uses
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12 lat temu |
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entity.h
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build: lol-build now passes flags to configure, and configure now uses
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12 lat temu |
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font.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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font.h
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New year copyright update.
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13 lat temu |
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forge.cpp
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build: fix the WTFPL site URL in all code comments.
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13 lat temu |
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forge.h
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base: prevent instantiation of several static-only classes.
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13 lat temu |
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gradient.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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gradient.h
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New year copyright update.
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13 lat temu |
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gradient.lolfx
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core: add some noise to the gradient effect.
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13 lat temu |
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layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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layer.h
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build: fix the WTFPL site URL in all code comments.
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13 lat temu |
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light.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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light.h
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easymesh: interface the shiny shader with new Light objects.
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13 lat temu |
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lolcore.vcxproj
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ps4: prepare for the fioutaah!
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12 lat temu |
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lolcore.vcxproj.filters
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gpu: fix the Direct3D version of most rendering functions.
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12 lat temu |
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loldebug.h
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build: fix the WTFPL site URL in all code comments.
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13 lat temu |
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lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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12 lat temu |
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map.cpp
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base: start removing occurrences of NULL on our long journey to nullptr.
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13 lat temu |
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map.h
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build: fix the WTFPL site URL in all code comments.
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13 lat temu |
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numeric.h
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math: move rand() to its own header, ensure it only returns
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13 lat temu |
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platform.cpp
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build: fix the WTFPL site URL in all code comments.
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13 lat temu |
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platform.h
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base: prevent instantiation of several static-only classes.
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13 lat temu |
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profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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13 lat temu |
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profiler.h
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base: prevent instantiation of several static-only classes.
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13 lat temu |
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sample.cpp
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audio: report SDL mixer loading errors.
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12 lat temu |
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sample.h
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audio: add Sampler::LoopSample().
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13 lat temu |
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sampler.cpp
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audio: add Sampler::LoopSample().
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13 lat temu |
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sampler.h
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audio: add Sampler::LoopSample().
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13 lat temu |
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scene.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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scene.h
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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sprite.h
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New year copyright update.
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13 lat temu |
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text.cpp
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base: remove some sprintf() calls in profit of string ops.
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13 lat temu |
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text.h
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added GetPos method to get text position
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13 lat temu |
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ticker.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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12 lat temu |
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ticker.h
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base: prevent instantiation of several static-only classes.
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13 lat temu |
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tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 lat temu |
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tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 lat temu |
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tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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12 lat temu |
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tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 lat temu |
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video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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12 lat temu |
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video.h
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gpu: move Video::Clear to Renderer::Clear.
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12 lat temu |
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world.cpp
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lua: print the actual panic message before dumping a callstack.
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12 lat temu |
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world.h
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lua: add support for lua/init.lua in a global World object and give
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13 lat temu |
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worldentity.cpp
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input: support up to 32 mouse buttons.
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12 lat temu |
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worldentity.h
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input: support up to 32 mouse buttons.
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12 lat temu |