Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. pirms 14 gadiem
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gtk Minor updates here and there. Not worth mentioning. pirms 14 gadiem
Makefile.am Add a debug sprite to the scene. pirms 14 gadiem
asset.cpp Try to detect assets not calling their super tick methods. Already spotted pirms 14 gadiem
asset.h Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. pirms 14 gadiem
debugfps.cpp Try to detect assets not calling their super tick methods. Already spotted pirms 14 gadiem
debugfps.h The frame counter is now an asset object. pirms 14 gadiem
debugsprite.cpp Fix Z-sorting yet again, and add real level support to map loading. pirms 14 gadiem
debugsprite.h Add a debug sprite to the scene. pirms 14 gadiem
font.cpp Improve the text appearance using an outline. pirms 14 gadiem
font.h Implement naive bold font printing. pirms 14 gadiem
forge.cpp The frame counter is now an asset object. pirms 14 gadiem
forge.h The frame counter is now an asset object. pirms 14 gadiem
game.cpp Invert the mouse coordinate handling logic. pirms 14 gadiem
game.h Allow other classes to request the Game's Scene object. pirms 14 gadiem
joystick.cpp Slightly improve the documentation in a few files, add the missing pirms 14 gadiem
joystick.h Slightly improve the documentation in a few files, add the missing pirms 14 gadiem
layer.cpp Fix Z-sorting yet again, and add real level support to map loading. pirms 14 gadiem
layer.h Fix z-sorting of tiles. For now. pirms 14 gadiem
map.cpp Fix Z-sorting yet again, and add real level support to map loading. pirms 14 gadiem
map.h Minor updates here and there. Not worth mentioning. pirms 14 gadiem
profiler.cpp Implement the profiling system. pirms 14 gadiem
profiler.h Implement the profiling system. pirms 14 gadiem
scene.cpp Fix Z-sorting yet again, and add real level support to map loading. pirms 14 gadiem
scene.h Fix z-sorting of tiles. For now. pirms 14 gadiem
sdlinput.cpp Start to handle differences between vertical and horizontal tiles. pirms 14 gadiem
sdlinput.h Reimplement the SDL input as a ticked asset object. pirms 14 gadiem
test-map.cpp Add a debug sprite to the scene. pirms 14 gadiem
ticker.cpp Try to detect assets not calling their super tick methods. Already spotted pirms 14 gadiem
ticker.h Minor updates here and there. Not worth mentioning. pirms 14 gadiem
tiler.cpp Start to handle differences between vertical and horizontal tiles. pirms 14 gadiem
tiler.h Start to handle differences between vertical and horizontal tiles. pirms 14 gadiem
tileset.cpp Start to handle differences between vertical and horizontal tiles. pirms 14 gadiem
tileset.h Start to handle differences between vertical and horizontal tiles. pirms 14 gadiem
timer.cpp Implement Timer::PollSeconds(), if necessary. pirms 14 gadiem
timer.h Implement Timer::PollSeconds(), if necessary. pirms 14 gadiem
video.cpp Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. pirms 14 gadiem
video.h Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. pirms 14 gadiem