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Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. 14 年之前
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gtk Minor updates here and there. Not worth mentioning. 14 年之前
Makefile.am Add a debug sprite to the scene. 14 年之前
asset.cpp Try to detect assets not calling their super tick methods. Already spotted 14 年之前
asset.h Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. 14 年之前
debugfps.cpp Try to detect assets not calling their super tick methods. Already spotted 14 年之前
debugfps.h The frame counter is now an asset object. 14 年之前
debugsprite.cpp Fix Z-sorting yet again, and add real level support to map loading. 14 年之前
debugsprite.h Add a debug sprite to the scene. 14 年之前
font.cpp Improve the text appearance using an outline. 14 年之前
font.h Implement naive bold font printing. 14 年之前
forge.cpp The frame counter is now an asset object. 14 年之前
forge.h The frame counter is now an asset object. 14 年之前
game.cpp Invert the mouse coordinate handling logic. 14 年之前
game.h Allow other classes to request the Game's Scene object. 14 年之前
joystick.cpp Slightly improve the documentation in a few files, add the missing 14 年之前
joystick.h Slightly improve the documentation in a few files, add the missing 14 年之前
layer.cpp Fix Z-sorting yet again, and add real level support to map loading. 14 年之前
layer.h Fix z-sorting of tiles. For now. 14 年之前
map.cpp Fix Z-sorting yet again, and add real level support to map loading. 14 年之前
map.h Minor updates here and there. Not worth mentioning. 14 年之前
profiler.cpp Implement the profiling system. 14 年之前
profiler.h Implement the profiling system. 14 年之前
scene.cpp Fix Z-sorting yet again, and add real level support to map loading. 14 年之前
scene.h Fix z-sorting of tiles. For now. 14 年之前
sdlinput.cpp Start to handle differences between vertical and horizontal tiles. 14 年之前
sdlinput.h Reimplement the SDL input as a ticked asset object. 14 年之前
test-map.cpp Add a debug sprite to the scene. 14 年之前
ticker.cpp Try to detect assets not calling their super tick methods. Already spotted 14 年之前
ticker.h Minor updates here and there. Not worth mentioning. 14 年之前
tiler.cpp Start to handle differences between vertical and horizontal tiles. 14 年之前
tiler.h Start to handle differences between vertical and horizontal tiles. 14 年之前
tileset.cpp Start to handle differences between vertical and horizontal tiles. 14 年之前
tileset.h Start to handle differences between vertical and horizontal tiles. 14 年之前
timer.cpp Implement Timer::PollSeconds(), if necessary. 14 年之前
timer.h Implement Timer::PollSeconds(), if necessary. 14 年之前
video.cpp Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. 14 年之前
video.h Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. 14 年之前